Conference Schedule for 2025 Coming Soon!

Conference Schedule will look something like the one below from GeekEd 2024. 

Conference Schedule:

Friday

  8:30 AM : Welcome Address

  • Eric Wood – TCU Counseling Center

  9:00 AM – 10:00AM : Opening Keynote – Lindsey Grove, CGT

  10:15AM – 11:15AM Session (Choose One Presentation):

  1. Helping Nerdy Students Build Community with Tabletop Role-Playing Games (Part 1: Understanding the Need) -Joesph LeConte, LPC
  2. Lessons from Beauty and the Beast about Self-Esteem and Relationships- Dawn Davis, LMFT

  11:30AM – 12:30PM Session (Choose One Presentation):

  1. Helping Nerdy Students Build Community with Tabletop Role-Playing Games (Part 2: The Game)- Joesph LeConte, LPC
  2. Utilizing Anime as a Medium for Teaching Applied Dialectical Behavior Therapy (DBT)- Beverly Griffor, PhD

  12:30 LUNCH Break

Breakout Sessions – TTRPG Game Play & Pop Culture Classroom

  2:00PM – 3:00 PM Session (Choose One Presentation):

  1. Review of the Literature: What Do We Know About the Use of TTRPGs with Older Adults? – Beverly Griffor, PhD
  2. The Use of Geek Culture and Player Characters in Ego State Therapy Interventions in Relation to Dissociative Disorders – April Luman, LPC

  3:15 PM – 5:30 PM Session:

  1. Docs or It Didn’t Happen: Ethical Issues in Mental Health Documentation – Bryan Duncan, PhD




Saturday 

  8:00 AM : Coffee/Network

   9:00 AM – 10:00AM : Opening Keynote – Daniel Kaufmann, PhD

  10:15AM – 11:15AM Session (Choose One Presentation):

  1. The Intersection and Application of Internal Family Systems Therapy and TTRPGs -Dawn Davis, LMFT, CGT, AAMFTAS
  2. From Michael Myers to Frodo Baggins: Building Our Internal Skill Tree Through Geek Culture – April Luman, LPC

  11:30 – 12:15PM Session (Choose One Presentation):

  1. Geek Therapy in Crisis Settings – John F. Stinebaugh, LMFT
  2. Anime Therapy for All Ages – Antoinettemarie Kalmus, LPC & Lindsey Grove, LPC

  12:30 LUNCH Break

Breakout Sessions – TTRPG Game Play & Pop Culture Classroom

  2:00PM – 3:00 PM Session (Choose One Presentation): 

  1. Level Up: Mastering HIPAA Compliance in Video Game-Based Therapy- Anthony Bean, PhD
  2. Child-Centered Play Therapy Theory Played Out Through Andy in the Toy Story Series- Alan Sivakumaran, LPC, R-PT

  3:15 PM – 4:15 PM Session (Choose One Presentation): 

  1. The Sociocultural Mythos Theory & Geek Culture – Clinical Interventions- Anthony Bean, PhD
  2. Helping Those Stuck in the Web: Gaming, Social Media, and Balancing General Screen Use – Jeremy Edge, LPC

  4:30 PM – 5:30 PM Session (Choose One Presentation):

  1. Gaming in Mental Health: Across Media Discussion – Amanda Duncan, BA and Bryan Duncan, PsyD
  2. Incorporating Geek Culture While Utilizing Acceptance and Commitment Therapy (ACT) with Elementary-Aged Students in a Small-Group Setting – Crisanta Searway, PsyD


A brief closing by the conference organizers, thanking attendees, speakers, and sponsors.

Dr. Anthony Bean will be hosting an event for all those in attendance after the conference. Information on location and time will be announced at the end of closing. 


Continuing Education Credits:

Psychologists: Geek Therapeutics is approved by the American Psychological Association to sponsor continuing education for psychologists. Geek Therapeutics maintains responsibility for this program and its content.

Counselors: Geek Therapeutics has been approved by NBCC as an Approved Continuing Education Provider, ACEP No. 7042. Programs that do not qualify for NBCC credit are clearly identified. Geek Therapeutics is solely responsible for all aspects of the programs.

Social Workers: Geek Therapeutics, #1769, is approved to offer social work continuing education by the Association of Social Work Boards (ASWB)Approved Continuing Education (ACE) program. Organizations, not individual courses, are approved as ACE providers. State and provincial regulatory boards have the final authority to determine whether an individual course may be accepted for continuing education credit. Geek Therapeutics maintains responsibility for this course. ACE provider approval period: 05/19/2022 – 05/19/2025. Social workers completing courses receive 1 continuing education credits per hour of attendance.

Play Therapists: Geek Therapeutics has been approved by APT as an Approved Continuing Education Provider, No. 21-649. Programs that do not qualify for APT credit are clearly identified. Geek Therapeutics is solely responsible for all aspects of the programs.

Other Professions: This activity qualifies for the specified number of hours of instructional content as required by many licensing boards and professional organizations. Save your course outline and certificate of completion, and contact your board or organization for specific requirements.